Earth Spells – Brown – Maintenance & Station
Spells
Earth Spells – Brown – Maintenance & Station
Cantrip (Free with lore, 0 mana)
Create Pebble (Brown Cantrip)
Range: Self
Duration: Instant
Activation Phrase: Create Pebble!
Effect: Causes a pebble to appear in the caster’s palm. The caster may only have one pebble at a time created by this spell.
First Level (1XP, 1 mana)
Strikedown (touch) (Brown First)
Range: Touch
Duration: Instant
Activation Phrase: Strikedown!
Effect: This is a touch spell. When the caster calls Strikedown, the target must fall over, and may then stand.
If the target is unable, or it is unsafe, to fall to the ground for any reason, they may instead roleplay being stunned for 3 seconds. During this time, they cannot defend theirself or take any other action.
Second Level (2XP, 2 mana)
Strikedown (Range) (Brown Second)
Range: 30 feet
Duration: Instant
Activation Phrase: Strikedown [person]!
Effect: A force hits the target, who must fall to the ground. They may then immediately stand, as if they had been hit by the spell “Strikedown (touch)”.
If the target is unable, or it is unsafe, to fall to the ground for any reason, they may instead roleplay being stunned for 3 seconds. During this time, they cannot defend theirself or take any other action.
Reinforce (Brown Second)
Range: 6 ft
Duration: 5 minutes
Activation Phrase: AURA Reinforce!
Effect: Every item of crafted quality or higher within 6ft of the caster becomes immune to the first ‘Shatter‘ for the next 5 minutes. Each item must be no larger than 4m3.
Third Level (2XP, 3 mana)
Mend (Brown Third)
Range: Touch
Duration: Instant
Activation Phrase: Mend this [item]!
Effect: Causes the broken pieces of an item no larger than 4m3, e.g. those destroyed by the ‘Shatter‘ spell, to fuse together into their original shape. This spell will also repair all damage to a single touched location of armour. If a Mastercrafted or Flawless piece of equipment has been hit by a ‘Shatter‘ spell, use of this spell will additionally restore the capacity to withstand another ‘Shatter‘ .
Imbue Weapon with Earth (Brown Third)
Range: Touch
Duration: 5 Minutes
Activation Phrase: Imbue this [weapon] with Earth!
Effect: Adds EARTHEN to the weapon’s damage call for 5 minutes. If a second imbue weapon is cast on the same weapon the first imbue ends and the second takes over. This spell will cancel or be cancelled by any of the ‘Fireblade‘ or ‘Flamebow‘ spells.
Repulsion (Brown Third)
Range: 30 feet
Duration: 5 minutes
Activation Phrase: Repulsion!
Effect: Causes a force to emanate from one of the caster’s palms. If directed at an individual, it prevents them from directly approaching the caster. If the target slips sideways faster than the caster can move their arm, the target may approach the caster. The caster may change target by calling “Repel” at the new target and may only affect a single target per palm.
Entangle (Brown Third)
Range: 30 feet
Duration: Until freed
Activation Phrase: Entangle! (point at target)
Effect: The ground beneath the target’s feet wraps around their feet. This may be hacked off with 30 seconds’ continuous damage to the area around the feet. Target may still move their arms.
Fourth Level (3XP, 4 mana)
Glue (Brown Fourth)
Range: 30 feet
Duration: 5 Minutes
Activation Phrase: Glue that [item] to that [item]!
Effect: Glues two items together. The items must already be in contact. They cannot be separated for the duration of the spell. The items must not be larger than approximately 4m3.
Mudslick (Brown Fourth)
Range: 30 ft Cone
Duration: 1 minute
Activation Phrase: CONE MUDSLICK!
Effect: A cone of mud sprays forth from between the caster’s arms. Any creature struck by Mudslick is only able to move at a maximum of walking speed for the duration. Creatures which already move at half speed are unaffected.
Fifth Level (3XP, 5 mana)
Tremor (Brown Fifth)
Range: 30 feet
Duration: Instant
Activation Phrase: Tremor! CONE STRIKEDOWN! CONE STRIKEDOWN! CONE STRIKEDOWN! (Caster points with both arms at 120 degrees)
Effect: The earth within the arc for 30 feet shakes all within it, causing them to fall to the ground as if they had been hit by the spell “Strikedown” each time CONE STRIKEDOWN is called.
Sixth Level (4XP, 6 mana)
Embody Small Elemental (Brown Sixth)
Range: Self
Duration: 5 Minutes
Activation Phrase: Embody small earth Elemental! TIME-FREEZE!
Effect: Summons a small Gnome to embody the caster, replacing them for the duration of the spell.
On casting Time Freeze should be called and the caster’s player should don the appropriate elemental costume (this spell cannot be cast without it to hand) then Time In in the same pose and position the caster was in. For the duration of the spell, they play the elemental, acting under the mental control of the caster. The elemental has the stats as per the Elementalism rules document, effects on the caster are paused while the elemental is embodied and do not carry over to the elemental. Similarly, effects cast on the elemental end when it leaves. The caster cannot act or be targeted while the spell is in effect. When the elemental is destroyed or the duration expires, the caster should call Time Freeze, remove the elemental costume, then Time In as the caster in the same pose and position the elemental was in. All previous effects on the caster then resume.
Magnetise (Brown Sixth)
Range: 30 feet
Duration: 5 Minutes
Activation Phrase: Magnetise that [item]!
Effect: Causes any item smaller than approximately 4m3 to become so heavy that it is forced to the ground and cannot be raised.
Protection from Earth (Self) (Brown Sixth)
Range: Self
Duration: 5 Minutes
Activation Phrase: Protection from Earth!
Effect: Caster is immune to EARTHEN damage and the effects of Earth-based magic.
Imbue Area with Earth (Brown Sixth)
Range: 30 feet
Duration: 24 Hours
Activation Phrase: Imbue this area with Earth! TIME-FREEZE!
Effect: The mage opens wide the portal in his focus, calling forth the raw energy of the elemental plane of Earth. As this energy flows into the world, it infuses the area around the mage, making it more like the elemental plane. Earth-based spells cast in this area receive double duration, contrary-wise Air-based spells suffer half-duration. This stacks with doubling from Elemental Elf bonuses.
On casting Time Freeze should be called and the caster’s player should explain the effect of the Imbue Area spell. Whilst the spell is in effect, approximately every 5 minutes, the caster should state “OC: We are in an area imbued by Earth” or words to similar effect. The caster must remain conscious and within the area to maintain the effect. The spell will also fade if the caster is killed. The caster should state “OC: The Imbue Area spell is over” or similar.
While imbuing an area, a mage may only cast Earth-based spells, or metamagic. If a second imbue area is cast by anyone over the same area the first disappears and the second takes over.
Earth spells should be prefixed with Greater and Air spells with Lesser.
Seventh Level (4XP, 7 mana)
Protection from Earth (Other) (Brown Seventh)
Range: Touch
Duration: 5 Minutes
Activation Phrase: Protection from Earth!
Effect: Recipient is immune to EARTHEN damage and the effects of Earth-based magic.
Eighth Level (5XP, 8 mana)
Earthquake (Brown Eighth)
Range: 30 feet
Duration: 5 Minutes
Activation Phrase: Earthquake CONE STRIKEDOWN.
Effect: The earth within the arc for 30 feet shakes all within it, causing them to fall to the ground. For the duration of the spell the caster may continue to call “CONE STRIKEDOWN!” in a 120 degree arc at will, each time causing those in the arc to fall to the ground as if hit by the spell, “Strikedown”.
Embody Large Elemental (Brown Eighth)
Range: Self
Duration: 5 Minutes
Activation Phrase: Embody large earth Elemental! TIME-FREEZE!!
Effect: Summons a large Gnome to embody the caster, replacing them for the duration of the spell.
On casting Time Freeze should be called and the caster’s player should don the appropriate elemental costume (this spell cannot be cast without it to hand) then Time In in the same pose and position the caster was in. For the duration of the spell, they play the elemental, acting under the mental control of the caster. The elemental has the stats as per the Elementalism rules document, effects on the caster are paused while the elemental is embodied and do not carry over to the elemental. Similarly, effects cast on the elemental end when it leaves. The caster cannot act or be targeted while the spell is in effect. When the elemental is destroyed or the duration expires, the caster should call Time Freeze, remove the elemental costume, then Time In as the caster in the same pose and position the elemental was in. All previous effects on the caster then resume.
Ninth Level (5XP, 9 mana)
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